Recent Battlefield titles have engaged in a frustrating trend to sell season passes. This started with Battlefield 3 with the Premium bundles, which were often overpriced and encouraged more microtransaction practices. Bad Company 2 did not feature a Premium bundle. Instead, it included free maps and the reasonably priced Vietnam expansion. Classes and guns were well balanced in Bad Company 2 and offered a variety of loadouts. For example, if players wanted to wreak havoc, the Assault class was more suited for them as it featured explosives and launchers.
Support players could switch to Medic, who were equipped with medkits, and stealthier players who preferred long-range combat could use Recon armed with a sniper, motion sensor gadgets, and the powerful mortar strike.
Future titles changed classes as Assault now carries first aid packs and defibrillator, and Support has ammo packs and explosives.
While it was difficult for players to reacclimate to these changes, it was obvious that classes weren't as balanced as in Bad Company 2. Bad Company 2 introduced an updated version of Gold Rush from the first Bad Company game and featured the best version of Rush in the Battlefield series. As stated before, maps were better suited for this game mode as level design specifically had Rush in mind. DICE decided not to include dynamic map design in newer Battlefield titles, instead opting for sandbox maps.
Which is fine, but Bad Company 2's layouts were a game-changer. It only takes a minute to sign up. Connect and share knowledge within a single location that is structured and easy to search. I entered the Battlefield universe with Battlefield 3 , but since then I read and heard that Battlefield 3 and Battlefield 4 were largely similar to the Bad Company series, specifically that DICE "should go back to Bad Company " - implying they like it much more than the Battlefield main series.
Seeing how people clearly feel the Bad Company series is superior, I'm curious as to what are the main differences between these series, what has been changed from one to the other in terms of, say, mechanics or setting? Is this just a personal preference or were there really some big changes made? The destruction mechanics are different. In Bad Company 2 you could essentially level an entire map, which Dice now wants to avoid don't know why, probably has to do with flow of battle so only certain things are destructible in the latest Battlefield games.
Also classes worked differently. Support class did not exist. Medics were a separate class from assault and had the LMGs while assault had assault rifles, C4, and ammo packs. Recons also had C4 as well and the ability to call in mortars. Engineers got the rocket launchers. Another thing is that the Bad Company series was a side project for the game developers while work on the new frostbite engine was being done.
The game still focuses on large scale vehicle warfare with a variety of maps, weapons, and vehicles. What is the difference between Battlefield and Bad Company? What happened to the gold in bad company?
How many levels are in bad company? What kind of game is Battlefield Bad Company? BC2 on the other hand was an attempt by EA to try and get all the money. They scaled down the maps, futzed up the classes and removed the humor and interestingness from the single player to cash in on COD.
Instead of the open, vehicle centric feel Battlefield is famous for it made it focused much more on infantry and had linear maps to concentrate fights and remove flanking. User Info: MasterShoe. Oh, and we probably would've seen a BC3 by now, but EA doesn't like humor since humor apparently doesn't sell well. User Info: NovaLevossida. NormtheDestroyer posted The one great thing about BC2 that I miss was the fifty cal sniper rifle.
You could use it to destroy trees. I once headshot a guy by shooting through a tree; the tree exploded in splinters and it fell to the left with the guy behind it falling to the right. Good times. Of course there were the jackass things you could do with that and the mounted machine guns, like deforest a mountain on Rush so the attackers had no cover coming down, but whatever User Info: jgatlabayan. More topics from this board What's the easiest way to get two kill assist ribbons on Operation Metro?
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