What do citizens do in civ 5




















Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Global Achievements. Falcon View Profile View Posts. So I will go into my city and set the citizens but the next time I open the city the citizens will automatically rearrange themselves. I don't really understand why but its hurting my play.

Showing 1 - 13 of 13 comments. Zer0 View Profile View Posts. Unless there's a "lock" icon on a citizen, they will change location according to the management type you selected. How do i place the "lock" on it? Originally posted by Nublet :.

Sassafras View Profile View Posts. Most of the time the AI is actually very good at rearranging your citizens Exculding specialists, which should always be on manual control.

Simply alternating between default, production, and food focuses has saved me hours of micromanaging. But yeah, just clicking twice will lock the citizen, like galerider said. Ryika View Profile View Posts. Originally posted by GenNyan :.

Damsteri View Profile View Posts. Remember to move the new guy on a food tile the next turn if growth is still required most of the time it is.. Hammers are better usually better than food, starvation won't happen and you will need proper worker management ahead of even building the settler s acquire worker s , acquire high production tiles - IMPROVE high production tiles before building workers.

Sometime you can shift a citizen from food tile to shave a turn or more of production or gaining extra gold per turn while growing a new citizen in the same amount of turns. Check every city every turn. Later on with huge food bucket you could go say 50 turns with minor food deficit before having to switch back to positive and not lose a citizen.

Again typically used for speeding up contested wonders. Or go a few turns with massive food deficit for huge production or gold increased output. Sometimes due to happiness constraints it would benefit to limit the population size of some of your cities. Chopping forests at the right time early can help accelerate the early game get another worker faster or granary with tons of relevant resources or even win contested wonders.

Good city placement. Or perhaps aqueduct on late settled city to make it grow overnight in conjunction with a cargo ship. Or maybe a light house on a coastal resource rich new city. Joined: May 19, Messages: 1, Location: Amsterdam. I'm by no means a top deity player, and I'm not sure I have the patience to become one I micro pretty heavily in the early game, but from around NC I start to become more lax.

In my opinion, that is where the real top players "shave off" 50 turns of their finish times, since every gain snowballs into faster turns for the next milestone, e. For aggressive play, having battleships 20 turns earlier can give enough window to capture half the world while the AI still uses sailing ships I mean your diplomat can just stroll by Giza everyday to see how they're doing, right?

At least in civ4 you could spend espionage to check out cities. Manually checking out sprites is just the silly civ5 equivalent of the good old fog-gazing from different angles that was popular in the civ4 GOTMs Joined: Dec 28, Messages: I started microing yesterday because of a single problem that I found myself facing: not being able to handle production in cities with mostly food tiles. It's immeasurably how good some unemployed people and some mine tiles will be over that 3f tiles.

Bliss , Aug 25, Joined: Dec 14, Messages: In my opinion Micromanaging workers is much more important than micromanaging cities. BlackWizard , Aug 27, Not automating workers is not micromanaging.

Attention to workers is quite important. Yes it's worth it. The impact of it decreases with time though. On the other hand it takes some practice. If a player has no idea what to do with the citizens telling him to micro may not be very useful. But maybe just trying your hand at it is part of the learning experience. Acken , Aug 28, You must log in or sign up to reply here. Show Ignored Content. Share This Page Tweet. Your name or email address: Do you already have an account?

No, create an account now. Yes, my password is: Forgot your password? Explore Wikis Community Central. Register Don't have an account? Population Civ5. Edit source History Talk 0. Do you like this video?

Play Sound. Go to the Food article Population is a term used in Civilization V to represent the Citizen s living in each of the population centers cities of the civilization.

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